Pop culture, persuasion and propaganda
See Persuasion: Messages, Receivers, and Contexts, by William Rogers, Rowman & Littlefield, 2007  Book's home page

Pop culture has been around for a very long time, even in ancient Rome, Greece, and Egypt.
But, pop culture became a huge thing because of the Industrial Revolution when poorer people began to earn money at factory jobs. The jobs were boring, but the amusement industry rose to provide relief from the boring hours.

The rise of electronic media gave pop culture an even larger base of operations. Today we are a media-immersed society where pop culture has tremendous influences.
If you think Buzz Lightyear was one of the Apollo 11 astronaughts, you have been spending too much time with pop culture. Buzz Aldrin went to the moon.

Pop culture, of course, differs from higher culture, which includes the classic works of drama and comedy, fiction and nonfiction, and the arts. Understanding higher culture requires effort and an educated background, including keeping up with the news and learning the basics of science and history. Pop culture, on the other hand, is the residue or byproduct of what stays with us after we consume—mass-produced entertainment, branded mass-produced products or services, and a variety of other items from ads, news stories, and common activities in public view.

For many especially younger people, pop culture can be a potent force because it is everywhere, easy to understand, and pleasurable. Many spend more time with pop-culture associated experiences than with education or other worthy pursuits. As social or political “doctrines” today’s pop cultures have unprecedented power to influence how people (especially younger people) think and act. 

One very cute example of a pop culture icon is Elmo. Elmo has become an immensely popular icon. There is "Elmo's World" "Elmo for president!" and "Elmo testifies before Congress." elmoAccording to Wikipedia,
Elmo, of course, is a Muppet. He is a furry red monster with googly eyes and an orange nose. He currently hosts a program segment on Sesame Street, titled Elmo's World, which is aimed at toddlers (and adults?). He is accompanied by his goldfish Dorothy, and by silent Charlie Chaplin—like characters named Mr. Noodle, Mr. Noodle's Brother, and sometimes Mr. Noodle's Sister Miss Noodle.

Elmo has been a guest on nighttime television shows, appeared on Martha Stewart, the Tony Danza Show, The West Wing, Emeril (also a pop culture icon) and in several feature films.

Thus, in many ways Elmo has transcended the children's show where he lives on public television. Almost everyone knows about him; he is a "branded" icon who advertises to the world: what he is like, where he can be found, what he does, what he looks like, who he associates with, and what his general life goals are. He enjoys a great deal of credibility and can obviously be persuasive.

Fortunately, Elmo is a pop culture icon with a positive role to play in our world, unlike other pop culture icons such as Grand Theft Auto, Gangsta Rap, or the code of the street, with its dysfunctional collective attitudes about drugs, education, law enforcement, and sex.

The competing pop cultures can influence for better or worse a variety of things in mass production oriented and media-saturated societies. In particular, pop culture can affect a society's:

moral doings
cultural doings
political doings h
social doings
psychological doings
biologcial doings
material-world doings


For example, we rely on pop culture for psychological gratifications such as for having fun or defining who we are when we are young. Biologically, pop culture influences what we eat, who we have children with, and how we take care of our bodies. It also affects the architecture and general appearance of the land. We rely on pop culture for helping grease the wheels of our social lives. Pop culture generates lots of money economically; it can affect politics or even be intentionally used by people with political motives. Pop culture probably influences the values that lay at the base of our culture. Perhaps our moral attitudes too are affected by pop culture. In any case, pop culture involves lots of "social" performers and lots of money.

Today's contributors to pop culture include:

Standup comedians Soap opera stars Radio talkshow hosts Television talkshow hosts
Popular music performers Advertisers Cartoonists, comic books Toymakers
Clothing designers Pornographers Fast-food chains
Computer-game programmers
Hip-hop entertainers Tabloid headline writers Commercial web services Blogosphere denizens
Poster-art makers
Prostitutes & escorts Hollywood movie makers Graffiti vandals 
Mass producers of products Children’s television Well-known politicians
Consumers and their feedback to pop "actors"


The world of pop culture conists of branded icons. These real or imaginary places, personalities, activites, forces, or objects/processes

See slide presentation on pop culture Presentation

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